| Companion's Shield | | Only Companions may equip this item. |
| Companion's Shoes | | Only Companions may equip this item. |
| Companion's Sword | | Only Companions may equip this item. |
| Construct's Chestplate | | The large chestplate of a humanoid construct with Dwarven designs. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Dynamo Core | | The source of power for a humanoid construct. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Integral of Calculus | | A crystal which holds knowledge of mathematics. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Integral of Introspection | | A crystal which holds the ability of self reflection. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Integral of Reason | | A crystal which holds the ability to use logic and reason. Strangely dim. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Left Arm | | One of the mechanical arms of a humanoid construct. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Left Hand | | One of the mechanical hands of a humanoid construct. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Left Leg | | One of the mechanical legs of a humanoid construct. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Nullification Staff | | A nullification staff of Dwemer make, but with curious clockwork augments. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Pelvis | | The metal pelvis of a humanoid construct, lightly used. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Right Arm | | One of the mechanical arms of a humanoid construct. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Right Hand | | One of the mechanical hands of a humanoid construct. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Right Leg | | One of the mechanical legs of a humanoid construct. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Construct's Spine | | A metal spine with several interconnected metal dics, belonging to a humanoid construct. This factotum part should be assembled with the rest in Zanon's Workshop, in The Clockwork City. |
| Contraband Trousers | Ysgramor's Birthright | Received after solving the difficult situation between Sarisa and Bar-Neeus, merchants in Riften. |
| Coral Aerie Coffer | | This reward box might contain useful crafting materials, powerful set items, or even rarer treasures. |
| Coral-Smasher | Steadfast's Mettle | A rough, heavy mining tool, turned into a weapon by hostile druids on Amenos. |
| Cord of The Shadow Dancer | Shadow Dancer's Raiment | |
| Corgrad Heirloom Belt | Gryphon's Ferocity | An ancient belt Faidur found in the half-drowned ruins of Corgrad. |
| Corinthe Fragment | | This fragment of an ancient mural depicts the kingdom of Corinthe, known for its lumber and carpentry. Return it to the House of Histories in Riverhold, in Northern Elsweyr. |
| Corpse-Caller's Fury of Necropotence | Necropotence | A weapon awarded for defeating the Montclair officer, Leidmir Corpse-Caller, in Hildune's Secret Refuge. |
| Count Leonard's Greatblade | Phoenix Moth Theurge | The grip is notched by endless battles, while the blade is perfectly weighted; as flawless as the day it was forged. The sigil of House Mornard stands proudly at the hilt, a testament to its former owner. |
| Coup De Grâce | | A Medium Armor set found in Cyrodiil. |
| Coup De Grâce Amulet | Coup De Grâce | |
| Coup De Grâce Arm Cops | Coup De Grâce | |
| Coup De Grâce Axe | Coup De Grâce | |
| Coup De Grâce Battle Axe | Coup De Grâce | |
| Coup De Grâce Belt | Coup De Grâce | |
| Coup De Grâce Boots | Coup De Grâce | |
| Coup De Grâce Bow | Coup De Grâce | |
| Coup De Grâce Bracers | Coup De Grâce | |
| Coup De Grâce Dagger | Coup De Grâce | |
| Coup De Grâce Greatsword | Coup De Grâce | |
| Coup De Grâce Guards | Coup De Grâce | |
| Coup De Grâce Helmet | Coup De Grâce | |
| Coup De Grâce Ice Staff | Coup De Grâce | |
| Coup De Grâce Inferno Staff | Coup De Grâce | |
| Coup De Grâce Jack | Coup De Grâce | |
| Coup De Grâce Lightning Staff | Coup De Grâce | |
| Coup De Grâce Mace | Coup De Grâce | |
| Coup De Grâce Maul | Coup De Grâce | |
| Coup De Grâce Restoration Staff | Coup De Grâce | |
| Coup De Grâce Ring | Coup De Grâce | |
| Coup De Grâce Shield | Coup De Grâce | |
| Coup De Grâce Sword | Coup De Grâce | |
| Courser's Boots | Macabre Vintage | Soft and well-worn, these boots are proofed against weather and hard roads. |
| Covenant Treasure Hunter's Parcel | | This container holds a selection of treasure maps, to be put to the test by would-be treasure hunters. |